January 21st, 2010
by Alexander Shen
Mochi will be participating in the Haiti relief fund initiative that has started within the community already. We will be using a piece of technology in the Mochi dashboard that will make sharing your games’ earnings much more easily.
Share Your Earnings
1. Click on any game in your Developer Account
2. Go to [...]
January 19th, 2010
by Ada Chen
Last week we rolled out an improvement to the game overview page to make your developer dashboard experience better. The new layout makes it much easier to view as well as manage the various Mochi APIs and stats for your game, and streamlines the process for you to access Mochi features in your game. [...]
January 18th, 2010
by Ada Chen
Now that the dust has settled a little, we want to make sure that any questions you have are answered. To that end, we’re announcing a live community chat next week with Jameson Hsu, the Chief Mochi himself (and I’m sure plenty of guest appearances from various Mochi team members). =)
This is your opportunity [...]
January 15th, 2010
by Alexander Shen
Thought I’d take the time to bring to light one of the newer games to join the MochiGames family: Kingdoms at War!
The reason why this game has piqued the interest of Mr. Shen is that it is very different from many of the other Flash games we see everyday. It has taken the [...]
January 11th, 2010
by Jameson Hsu
Dear Friends of Mochi,
Bob and I are thrilled to announce today that Mochi Media is joining the Shanda Games family. If you’re not familiar with Shanda Games, they are the leading online game developer, operator and publisher in the Chinese market. This partnership is a phenomenal step forward for us and I’m very excited [...]
December 18th, 2009
by Alexander Shen
Deadline: January 29th, 2010 – 11:59PM PST
I’m sure you’ve all been speculating about what the newest monthly contest theme was going to be. Well, here it is: Fairytale Nights. This month’s theme is more of a theme-theme as opposed to a game mechanic theme. It is a bit less conformed in [...]
December 16th, 2009
by Vadim Starygin
Every now and then we share articles written by developers within our community. If you would like to contribute to the blog, please message us and we’ll find a place for your article. This time around we have Badim sharing stats and insights he’s come across over the last two years. [...]
December 11th, 2009
by Alexander Shen
I am happy to announce the winners for this month’s Mochi contest! It was really difficult to just pick the winner and two runner ups. The battle from within my own soul teetered across many facets of each game’s makeup, including replayability, polish, execution and overall fun of the game. It [...]
December 11th, 2009
by Ada Chen
When we invited the Flash games community to take a Flash Games Market Survey last July, we were seriously impressed by the huge participation levels that we received from the community. The goal of the survey was to compile the first study ever on what the Flash games market and industry looks like. We [...]
November 24th, 2009
by Ada Chen
We’ve added some new tools and services for developers this week. Read all about it below, and don’t forget to comment to let us know what you think.
Consumables and In-Game Currency Support in Mochi Coins (AS3 Only)
Mochi Coins has added support for consumable items in the Mochi Coins API. Consumables are items that can [...]