Thanks to everyone who joined us at Flash Gaming Summit to make it a success! We had over 500 attendees registered who participated in two tracks. Visit the Flash Gaming Summit Website for the full program details. Robertson Auditorium Presentations Opening Keynote – Jameson Hsu, CEO, Mochi Media Panel: 4 keys to a successful social [...]
Category: Industry News
Watch Flash Gaming Summit Online
We are super-excited to bring you the second annual Flash Gaming Summit tomorrow! This year’s conference is bigger and better than ever with two different tracks and a renewed focus on successful game design, development and monetization. We’re also really grateful for the support of our sponsors, including Adobe, Palm and FlashGameLicense for their help [...]
Results of the Flash Games Market Survey
When we invited the Flash games community to take a Flash Games Market Survey last July, we were seriously impressed by the huge participation levels that we received from the community. The goal of the survey was to compile the first study ever on what the Flash games market and industry looks like. We received [...]
Flash Game Dev Dinner and GDC Austin Recap
Happy Monday everyone! Austin GDC was a blast, thanks especially to everyone who came out for the impromptu Flash game developers dinner on Thursday night. L to R: Daniel Cook, Leandro Bark, Mariano Suarez Battan, Ada Chen, Colin Northway, Ben Garney, Adrian Crook, Allen Varney, Andy Moore, Nitin Malhotra, Ethan Hogue, Jason Aunkst For those [...]
GDC Austin 2009: The Rise of Premium Flash Games
Daniel Cook of Lost Garden did an interesting presentation this morning titled “The rise of premium Flash games”. Those of you who have been following his Flash Game Love Letters might find a lot of this content familiar but there are also some interesting Bunni stats in there too. Daniel started off his presentation with [...]
GDC Austin 2009: Wrap-up of Day One
The first day of Austin GDC has wrapped up and there’s been quite a bit of interesting content out there especially from the Indie Games Summit. I’ll post a few of my notes over this week, but for the first day here’s a quick round-up of all the excellent summaries already published for you to [...]
PAX 2009 in Pictures
Quick photo highlights from PAX this weekend in pictures. If you’d like to see all the photos I took, visit Mochi Media’s Flickr. Katamari Damacy at PAX Wii Sports Resort Archery Found and cornered Waldo in the 75,000+ attendees at the conference! Pacman stuff at the Namco booth Darksiders booth in the expo hall had [...]
PAX 2009: What is an ‘Indie Game’? Panel
I’ve cleaned up a quick version of a transcript at the ‘What is an “Indie Game” Panel’ at PAX over the weekend. As these things go, it’s probably only about 80% complete so please excuse any omissions in the content. Enjoy! PAX 2009: What is an ‘Indie Game’? Panel Panel Description: The rise in game [...]
Mochi Coins Post Launch Feedback
Hi everyone! The past few months have been very exciting with the push to launch Mochi Coins and I’ve been thrilled with the positive energy and passion people have shown for this new product. Now that things have settled down a bit I wanted to take some time to reflect and share our thoughts and [...]
The New Money: Emerging Revenue Channels for Flash Games Monetization
Last week I spoke at the Casual Connect conference about the emerging monetization opportunities in Flash games. For those of you who remember my talk last year on existing monetization opportunities, this talk is much more focused on the new ones that are just emerging. I’ve embedded the slides below, but wanted to post a [...]