March 9th, 2010
by Ada Chen
Following up on my re-cap of Flash Gaming Summit, congratulations to the winners of The Mochis! The Mochis Award Show this year recognized the best Flash games created in 2009. Winners were announced at Flash Gaming Summit yesterday in a live awards show, co-presented by Mr. Shen and Jim Greer of Kongregate. You can [...]
March 9th, 2010
by Ada Chen
Thanks to everyone who joined us at Flash Gaming Summit to make it a success! We had over 500 attendees registered who participated in two tracks. Visit the Flash Gaming Summit Website for the full program details.
Robertson Auditorium Presentations
Opening Keynote – Jameson Hsu, CEO, Mochi Media
Panel: 4 keys to a successful social game
Panel: Money [...]
March 7th, 2010
by Ada Chen
We are super-excited to bring you the second annual Flash Gaming Summit tomorrow! This year’s conference is bigger and better than ever with two different tracks and a renewed focus on successful game design, development and monetization. We’re also really grateful for the support of our sponsors, including Adobe, Palm and FlashGameLicense for [...]
December 11th, 2009
by Ada Chen
When we invited the Flash games community to take a Flash Games Market Survey last July, we were seriously impressed by the huge participation levels that we received from the community. The goal of the survey was to compile the first study ever on what the Flash games market and industry looks like. We [...]
September 21st, 2009
by Ada Chen
Happy Monday everyone! Austin GDC was a blast, thanks especially to everyone who came out for the impromptu Flash game developers dinner on Thursday night.
L to R: Daniel Cook, Leandro Bark, Mariano Suarez Battan, Ada Chen, Colin Northway, Ben Garney, Adrian Crook, Allen Varney, Andy Moore, Nitin Malhotra, Ethan Hogue, Jason Aunkst
For those [...]
September 16th, 2009
by Ada Chen
Daniel Cook of Lost Garden did an interesting presentation this morning titled “The rise of premium Flash games”. Those of you who have been following his Flash Game Love Letters might find a lot of this content familiar but there are also some interesting Bunni stats in there too.
Daniel started off his presentation with [...]
September 15th, 2009
by Ada Chen
The first day of Austin GDC has wrapped up and there’s been quite a bit of interesting content out there especially from the Indie Games Summit. I’ll post a few of my notes over this week, but for the first day here’s a quick round-up of all the excellent summaries already published for you [...]
September 9th, 2009
by Ada Chen
Quick photo highlights from PAX this weekend in pictures. If you’d like to see all the photos I took, visit Mochi Media’s Flickr.
Katamari Damacy at PAX
Wii Sports Resort Archery
Found and cornered Waldo in the 75,000+ attendees at the conference!
Pacman stuff at the Namco booth
Darksiders booth in the expo hall had a massive mechanical bull [...]
September 9th, 2009
by Ada Chen
I’ve cleaned up a quick version of a transcript at the ‘What is an “Indie Game” Panel’ at PAX over the weekend. As these things go, it’s probably only about 80% complete so please excuse any omissions in the content. Enjoy!
PAX 2009: What is an ‘Indie Game’? Panel
Panel Description:
The rise in game [...]
August 14th, 2009
by Jameson Hsu
Hi everyone! The past few months have been very exciting with the push to launch Mochi Coins and I’ve been thrilled with the positive energy and passion people have shown for this new product. Now that things have settled down a bit I wanted to take some time to reflect and share [...]