Spreading the word on behalf of Adobe, they are putting on a free webinar series later this month to introduce the multi-screen development capabilities for Flash. This is a great opportunity for all of you to learn about developing Flash for mobile as well as get all your burning questions answered by Adobe. So [...]
Category: Industry News
Mochi at Casual Connect Seattle – FREE tickets!
Meet with Mochi
Mochi Media will be in Seattle for Casual Connect next month! We always have a blast at this event and are looking forward to it again. If you’re going to be there, please stop by our booth (we’ll on the 1st tier above the grand lobby) or send us a note (team [...]
MochiGames Mobile: Flash Games Arrive on the Mobile Browser
Today we’ve launched MochiGames mobile, a new website optimized for Flash games playable on the mobile browser. We’re really excited to be part of today’s announcement at Google IO of the latest Adobe Flash Player 10.1. This version provides the ability for Flash games to be played in the mobile browser as part of [...]
Congratulations to The Mochis Flash Game Award Winners
Following up on my re-cap of Flash Gaming Summit, congratulations to the winners of The Mochis! The Mochis Award Show this year recognized the best Flash games created in 2009. Winners were announced at Flash Gaming Summit yesterday in a live awards show, co-presented by Mr. Shen and Jim Greer of Kongregate. You can [...]
Session Recordings from Flash Gaming Summit
Thanks to everyone who joined us at Flash Gaming Summit to make it a success! We had over 500 attendees registered who participated in two tracks. Visit the Flash Gaming Summit Website for the full program details.
Robertson Auditorium Presentations
Opening Keynote – Jameson Hsu, CEO, Mochi Media
Panel: 4 keys to a successful social game
Panel: Money [...]
Watch Flash Gaming Summit Online
We are super-excited to bring you the second annual Flash Gaming Summit tomorrow! This year’s conference is bigger and better than ever with two different tracks and a renewed focus on successful game design, development and monetization. We’re also really grateful for the support of our sponsors, including Adobe, Palm and FlashGameLicense for [...]
Results of the Flash Games Market Survey
When we invited the Flash games community to take a Flash Games Market Survey last July, we were seriously impressed by the huge participation levels that we received from the community. The goal of the survey was to compile the first study ever on what the Flash games market and industry looks like. We [...]
Flash Game Dev Dinner and GDC Austin Recap
Happy Monday everyone! Austin GDC was a blast, thanks especially to everyone who came out for the impromptu Flash game developers dinner on Thursday night.
L to R: Daniel Cook, Leandro Bark, Mariano Suarez Battan, Ada Chen, Colin Northway, Ben Garney, Adrian Crook, Allen Varney, Andy Moore, Nitin Malhotra, Ethan Hogue, Jason Aunkst
For those [...]
GDC Austin 2009: The Rise of Premium Flash Games
Daniel Cook of Lost Garden did an interesting presentation this morning titled “The rise of premium Flash games”. Those of you who have been following his Flash Game Love Letters might find a lot of this content familiar but there are also some interesting Bunni stats in there too.
Daniel started off his presentation with [...]
GDC Austin 2009: Wrap-up of Day One
The first day of Austin GDC has wrapped up and there’s been quite a bit of interesting content out there especially from the Indie Games Summit. I’ll post a few of my notes over this week, but for the first day here’s a quick round-up of all the excellent summaries already published for you [...]