Category: Industry News

Boost Your Revenue with Mochi CPA Ads!

  I am happy to announce that the new CPA ad products from Mochi Ads are now available in public beta! We plan to keep optimizing this over the next few weeks, but we wanted to get it in developers’ hands as soon as possible. What is it? Our intention in creating this new set of [...]

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Heads Up, HTML 5 Developer Conference April 1-3

A quick note from some friends of FGS:   Photo collage from previous HTML5 Developer Conferences Conference Site, Registration Info: http://html5devconf.com/ The HTML5 Developer Conference, currently the largest JavaScript and HTML5 Developer Conference in the world thanks to people like you, will be held on April 1-3 at the Palace Hotel in San Francisco. This time we are [...]

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Mat Annal of Nitrome: FGS 5 Advisory Board Interview Series

FGS 5 Advisory Board Interview Series, Take 4 Welcome to the fourth edition of the FGS 5 Advisory Board Interview Series! This is your chance to get to know the folks who will determine the content of FGS 5, getting their thoughts on both the conference and the games industry in general. This time around [...]

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2012 Flash Games Market Survey Results

I am happy to announce that the results are in for the 2012 Flash Games Market Survey! This is the 4th year we have conducted the Flash Games Market Survey. This year we partnered with Adobe and FGL.com once again, giving us a very broad reach. Each year, we poll members from the Flash game [...]

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John Cooney (jmtb02): FGS 5 Advisory Board Interview Series

FGS 5 Advisory Board Interview Series, Take 3 Welcome to my third installment of the FGS 5 Advisory Board Interview Series! This is your chance to get to know the folks who will determine the content of FGS 5, getting their thoughts on both the conference and the games industry in general. My third interview [...]

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Flash Meets Mobile with Nitrome Touchy

Nitrome Touchy Launches on iOS & Android Nitrome, a game development studio and games portal, has just launched their first mobile app…but it’s not really a game. Actually, it’s a controller to play games. Have questions? So did I, so I asked the Nitrome guys what this app is all about and how it fits [...]

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Mochi London 2012 Recap

Mochi London 2012 – Better late than never edition! In this write up I’ll try not to mention Nando’s too much. Seriously! I’ll try. Of course, this is the better late than never edition as I also aimed to get this write-up out as fast as I could but I’ve been super busy since Mochi [...]

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The State of In-Game Advertising

My name is Joe Gruender and I head up the advertising efforts at Mochi Media. I have led the Mochi ads team for nearly 4 years. My goal of this post is to update you on Mochi’s ads business – where we are today, ad industry market forces in play, and what our plans are [...]

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FGS 2012 Advisory Board Series: Simon Lachance

FGS 2012 Advisory Board Interview Series This is part four in a series of interviews of the Flash Gaming Summit 2012 Advisory Board. This is your chance to get to know the folks who determine the content of Flash Gaming Summit, getting their thoughts on both the conference and the games industry in general. This week’s [...]

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FGS 2012 Advisory Board Interview Series: Daniel McNeely

FGS 2012 Advisory Board Interview Series This is part two in a series of interviews of the Flash Gaming Summit 2012 Advisory Board. This is your chance to get to know the folks who determine the content of Flash Gaming Summit, getting their thoughts on both the conference and the games industry in general. This [...]

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