FGS 2012 Advisory Board Interview Series This is part four in a series of interviews of the Flash Gaming Summit 2012 Advisory Board. This is your chance to get to know the folks who determine the content of Flash Gaming Summit, getting their thoughts on both the conference and the games industry in general. This week’s [...]
Category: Industry News
FGS 2012 Advisory Board Interview Series: Daniel McNeely
FGS 2012 Advisory Board Interview Series This is part two in a series of interviews of the Flash Gaming Summit 2012 Advisory Board. This is your chance to get to know the folks who determine the content of Flash Gaming Summit, getting their thoughts on both the conference and the games industry in general. This [...]
Announcing Mochi Achievements!
I am happy to announce the official release of the new Mochi Achievements API! Mochi Achievements API Summary Flash game developers can now implement a completely customizable achievements system in your games that is free, flexible, and easy to use. The Mochi Achievements API also gives developers the flexibility of 2 toaster sizes (toaster = [...]
Virtual Controllers for Touch-Based Devices pt. 1
Virtual Controllers For Touch Based Devices (pt.1) As I’m working on a series of articles on Pushbutton Engine I thought I’d use that as a basis for testing some virtual controllers I have be playing about with. For one, it saves me for having to create the majority of the scaffold code and concentrate on [...]
Mochi Supports the Flash MindMeld
Flash MindMeld Be sure to check out the Flash MindMeld, a virtual event where 60 experts are given 60 seconds to give their advice on how to be successful in the Flash games industry! What Makes Or Breaks A Successful Flash Game? That’s the question 60 of the greatest minds in Flash games answer for [...]
Flash Gaming Summit Wrap-Up: Session Recordings, Photos, & More!
Thank you to everyone who made FGS 2011 a huge success! The conference sold out again this year, with over 500 attendees and hundreds more watching the live stream online. FGS continues to gain momentum due to the quality of our attendees, speakers, sponsors, and partners. Thank you all! Recorded Sessions Roberston Auditorium Welcome Flash [...]
Adobe Webinars: Going Multi-Screen with Flash – June 22-24
Spreading the word on behalf of Adobe, they are putting on a free webinar series later this month to introduce the multi-screen development capabilities for Flash. This is a great opportunity for all of you to learn about developing Flash for mobile as well as get all your burning questions answered by Adobe. So make [...]
Mochi at Casual Connect Seattle – FREE tickets!
Meet with Mochi Mochi Media will be in Seattle for Casual Connect next month! We always have a blast at this event and are looking forward to it again. If you’re going to be there, please stop by our booth (we’ll on the 1st tier above the grand lobby) or send us a note (team [...]
MochiGames Mobile: Flash Games Arrive on the Mobile Browser
Today we’ve launched MochiGames mobile, a new website optimized for Flash games playable on the mobile browser. We’re really excited to be part of today’s announcement at Google IO of the latest Adobe Flash Player 10.1. This version provides the ability for Flash games to be played in the mobile browser as part of Google’s [...]
Congratulations to The Mochis Flash Game Award Winners
Following up on my re-cap of Flash Gaming Summit, congratulations to the winners of The Mochis! The Mochis Award Show this year recognized the best Flash games created in 2009. Winners were announced at Flash Gaming Summit yesterday in a live awards show, co-presented by Mr. Shen and Jim Greer of Kongregate. You can view [...]