Category: Games Industry

Mochi Presentation From Casual Connect: “Lessons In Virtual Currency”

Creating Successful Games: Lessons In Virtual Currency
Mochi Media President and COO Josh Larson gave a presentation at Casual Connect in Seattle in July 2010 on some of Mochi’s findings and best practices when implementing a virtual currency and how best to utilize in games.
Check out the video!

Slideshow Only
Lessons In Virtual Currency: Josh Larson, President [...]

1 comments

Recap Of Seattle Casual Connect 2010

Hi All,
The Mochi Media team had a great time in Seattle, and we hope those that were able to make it out enjoyed the conference as much as we did!  There was a lot going on this year, including great session topics, lots of action on the floor, parties in museums and aquariums, and [...]

3 comments

Announcing the winners – Casual Connect Free Tickets

Earlier this month I posted about Mochi Media attending Casual Connect and giving away some free tickets. It’s been a few weeks, and I’m happy to announce the four winners below.
GORDON
I’ve been creating flash games and using mochi services for 3 years. The variable nature of an indie flash game business revenue stream [...]

3 comments

Mochi at Casual Connect Seattle – FREE tickets!

Meet with Mochi
Mochi Media will be in Seattle for Casual Connect next month! We always have a blast at this event and are looking forward to it again. If you’re going to be there, please stop by our booth (we’ll on the 1st tier above the grand lobby) or send us a note (team [...]

13 comments

MochiGames Mobile: Flash Games Arrive on the Mobile Browser

Today we’ve launched MochiGames mobile, a new website optimized for Flash games playable on the mobile browser. We’re really excited to be part of today’s announcement at Google IO of the latest Adobe Flash Player 10.1. This version provides the ability for Flash games to be played in the mobile browser as part of [...]

16 comments

Developer Interviews from Flash Gaming Summit

At the Flash Gaming Summit a few weeks ago, we interviewed Nitrome, Sean Cooper, Hero Interactive and TigerTail Studios about the future of the Flash games industry and other deep thoughts. It’s been edited and posted this week – check it out below!

4 comments

Congratulations to The Mochis Flash Game Award Winners

Following up on my re-cap of Flash Gaming Summit, congratulations to the winners of The Mochis! The Mochis Award Show this year recognized the best Flash games created in 2009. Winners were announced at Flash Gaming Summit yesterday in a live awards show, co-presented by Mr. Shen and Jim Greer of Kongregate. You can [...]

7 comments

Session Recordings from Flash Gaming Summit

Thanks to everyone who joined us at Flash Gaming Summit to make it a success! We had over 500 attendees registered who participated in two tracks. Visit the Flash Gaming Summit Website for the full program details.
Robertson Auditorium Presentations

Opening Keynote – Jameson Hsu, CEO, Mochi Media
Panel: 4 keys to a successful social game
Panel: Money [...]

7 comments

You Should Be Making A Premium Flash Game

Are you trying to make flash games for a living, but having a hard time making ends meet? Have you made an engaging & fun game, then spent months polishing and tweaking it to perfection before releasing it onto the world? Maybe you got it right and it’s a hit – it’s been played [...]

16 comments

Flash Game Dev Dinner and GDC Austin Recap

Happy Monday everyone! Austin GDC was a blast, thanks especially to everyone who came out for the impromptu Flash game developers dinner on Thursday night.

L to R: Daniel Cook, Leandro Bark, Mariano Suarez Battan, Ada Chen, Colin Northway, Ben Garney, Adrian Crook, Allen Varney, Andy Moore, Nitin Malhotra, Ethan Hogue, Jason Aunkst
For those [...]

0 comments

Subscribe via RSS

Recent Comments

www.flickr.com
Mochi Media's items Go to Mochi Media's photostream