Category Archives: Developer Feed

Mochi Media winding down; services end date of 3-31-2014

  This notice may affect your rights, please read it in its entirety.   To Mochi Media partners–   It saddens me to make this announcement today–our parent company Shanda has decided to dissolve the Mochi Media business. The last day that Mochi Media services will be available is March 31, 2014.   What you […]

Indie Your Face: An Interview with Lachhh from Berzerk Studio

The holidays have come and gone, and Simon Lachance (aka “Lachhh”) of Berzerk Studio is still in the giving mood. He has created a great new video series called Indie Your Face, where he gives indie developers tips and tricks on how to make it as an indie game developer. I caught up with Simon […]

Announcing the New MochiMedia.com!

I am happy to introduce the new MochiMedia.com! We have redesigned our main website, and have extended our new brand identity across all of our online destinations. Why did we do this? We had some goals. Apply our new brand identity to all (currently supported) Mochi Media online destinations Update website content & focus Reduce […]

Mochi Ads for Unity3D 3.5.7 & 4 Flash Games

UPDATE: Yes, an update before the bridge and this article are even released… Some time ago, Unity decided to stop selling the Flash add-on. So this article is now only for those who have already bought the flash add-on for Unity 4 or use the beta version in Unity 3.5.7. Since the release of Unity […]

All-New Universal Data Storage Feature

Re-introducing Universal Data Storage! Some may remember a nifty feature we used to support called Universal Data Storage. This feature was tied to our login system, which we deprecated late last year. At the time, that meant that it had to go away as well. We thought Universal Data Storage was actually a pretty valuable […]

Boost Your Revenue with Mochi CPA Ads!

  I am happy to announce that the new CPA ad products from Mochi Ads are now available in public beta! We plan to keep optimizing this over the next few weeks, but we wanted to get it in developers’ hands as soon as possible. What is it? Our intention in creating this new set of […]

Flash Game Friday Winner: Spaceman Vs. Monsters

Winner’s Circle This week’s Flash Game Friday winner is Spaceman vs. Monsters by BestPhysics.com! Spaceman vs. Monsters is a clever and well thought-out puzzle platformer. You are a spaceman, and your goal is to escape the monster while rescuing your fellow space travelers. Each level presents you with a unique challenge and set of tools […]

Heads Up, HTML 5 Developer Conference April 1-3

A quick note from some friends of FGS:   Photo collage from previous HTML5 Developer Conferences Conference Site, Registration Info: http://html5devconf.com/ The HTML5 Developer Conference, currently the largest JavaScript and HTML5 Developer Conference in the world thanks to people like you, will be held on April 1-3 at the Palace Hotel in San Francisco. This time we are […]

Speakers and Mochis Award Show Finalists Announced for FGS 5!

Speakers, Sessions, and Mochis Award Finalists! We are happy to announce speakers and Mochis Award Show finalists for FGS 5! FGS 5 Speakers After a long process of speaking proposal submissions and Advisory Board evaluations, we have selected the best of the best to speak at this year’s conference. Meet the FGS 5 speakers! Luc […]

Chris Hughes of FGL.com: FGS 5 Advisory Board Interview Series

FGS 5 Advisory Board Interview Series, Take 5 Welcome to the fifth edition of the FGS 5 Advisory Board Interview Series! This is your chance to get to know the folks who will determine the content of FGS 5, getting their thoughts on both the conference and the games industry in general. This time around […]