Thanks to everyone who joined us at Flash Gaming Summit to make it a success! We had over 500 attendees registered who participated in two tracks. Visit the Flash Gaming Summit Website for the full program details.
Robertson Auditorium Presentations
- Opening Keynote – Jameson Hsu, CEO, Mochi Media
- Panel: 4 keys to a successful social game
- Panel: Money in Flash: Next Gen Monetization Games
- Adobe Tools and Services for Flash Games
- The Mochis Award Show
- Panel: Monetizing Your Game Outside of Sponsorship
- Panel: Everything About Sponsorship & Licensing
- The ups and downs of getting a premium flash game to success
Fisher Room Presentations
- Canabalt: Behind the Skyline
- From Bedroom to Medium Sized Office… The Nitrome Story
- PushButton Engine 101
- Flash Games Invade the 3rd Dimension! Papervision3D
- haXe for Flash Game Developers
- Boxhead (unreleased) Deconstruction
Photos
Hop on over to Flickr or watch the slide slow below.
Coverage
- 3D engine in 10 lines* – Seb Lee-Delisle’s 3D Particle code from FGS preso
- Monetizing Your Game Outside of Sponsorship – Great panel transcript and recap by Adrian Crook of FreeToPlay.Biz
- Haxe for Flash Development – GameDev.net
- Adobe Tools and Services for Flash Games – GameDev.net
- Pushbutton Engine 101 – Ben Garney – GameDev.net
- Panel – 4 Keys to a Successful Social Game that All Game Developers Should Know – GameDev.net
- Addicting News: Flash Gaming Summit (The First Three Hours) – AddictingGames.com blog
- Flash Gaming Summit 2010 – Untold Entertainment
- Flash Gaming Summit Report #1: The Longest Day – 8bitrocket
- Top Flash games honored at The Mochis 2010 – Gamezebo
- The 7 Elements Of Social Game Success – Social Times
- Flash Indie Game Interweb Mash-up: March 9, 2010: Flash Gaming Summit Edition – 8bitrocket
- So, How Was The Flash Gaming Summit? – ActiveDen
- Flash Gaming Summit: Retrospect – Jmtb02
Until next year, follow @fgsummit on Twitter and also subscribe for updates to the mailing list (right side-bar) on the Flash Gaming Summit website.
