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	<title>Comments on: Mochi Coins Post Launch Feedback</title>
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	<link>http://mochiland.com/articles/mochi-coins-post-launch-feedback</link>
	<description>for(developer in flash_games){ this.mochiland = _root }</description>
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		<title>By: austin</title>
		<link>http://mochiland.com/articles/mochi-coins-post-launch-feedback/comment-page-1#comment-104691</link>
		<dc:creator>austin</dc:creator>
		<pubDate>Mon, 17 May 2010 23:53:11 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/?p=1761#comment-104691</guid>
		<description>how to get coins on mochigames</description>
		<content:encoded><![CDATA[<p>how to get coins on mochigames</p>
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	<item>
		<title>By: Andrew</title>
		<link>http://mochiland.com/articles/mochi-coins-post-launch-feedback/comment-page-1#comment-78296</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Wed, 19 Aug 2009 01:21:27 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/?p=1761#comment-78296</guid>
		<description>I think free coins should be limited to 100.</description>
		<content:encoded><![CDATA[<p>I think free coins should be limited to 100.</p>
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	<item>
		<title>By: Jozsef Trencsenyi</title>
		<link>http://mochiland.com/articles/mochi-coins-post-launch-feedback/comment-page-1#comment-78117</link>
		<dc:creator>Jozsef Trencsenyi</dc:creator>
		<pubDate>Mon, 17 Aug 2009 12:25:42 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/?p=1761#comment-78117</guid>
		<description>Will: Are you joking?</description>
		<content:encoded><![CDATA[<p>Will: Are you joking?</p>
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	</item>
	<item>
		<title>By: Will</title>
		<link>http://mochiland.com/articles/mochi-coins-post-launch-feedback/comment-page-1#comment-78093</link>
		<dc:creator>Will</dc:creator>
		<pubDate>Mon, 17 Aug 2009 05:10:47 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/?p=1761#comment-78093</guid>
		<description>Nonoba and Andrograde who both pioneered flash game micro-transaction systems sponsored the Flash Gaming Summit where Mochi Media got the idea for Mochi Coins.</description>
		<content:encoded><![CDATA[<p>Nonoba and Andrograde who both pioneered flash game micro-transaction systems sponsored the Flash Gaming Summit where Mochi Media got the idea for Mochi Coins.</p>
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	<item>
		<title>By: Free Game Action</title>
		<link>http://mochiland.com/articles/mochi-coins-post-launch-feedback/comment-page-1#comment-78055</link>
		<dc:creator>Free Game Action</dc:creator>
		<pubDate>Sun, 16 Aug 2009 18:17:57 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/?p=1761#comment-78055</guid>
		<description>It&#039;s nice to see mochi listen to not only developers but promoters as well. I&#039;m excited to see the future of micro-transactions in flash games and I believe this will open new doors to even better games.</description>
		<content:encoded><![CDATA[<p>It&#8217;s nice to see mochi listen to not only developers but promoters as well. I&#8217;m excited to see the future of micro-transactions in flash games and I believe this will open new doors to even better games.</p>
]]></content:encoded>
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	<item>
		<title>By: Budi</title>
		<link>http://mochiland.com/articles/mochi-coins-post-launch-feedback/comment-page-1#comment-77964</link>
		<dc:creator>Budi</dc:creator>
		<pubDate>Sat, 15 Aug 2009 15:02:46 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/?p=1761#comment-77964</guid>
		<description>i will try it. thank you.</description>
		<content:encoded><![CDATA[<p>i will try it. thank you.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bob Ippolito</title>
		<link>http://mochiland.com/articles/mochi-coins-post-launch-feedback/comment-page-1#comment-77960</link>
		<dc:creator>Bob Ippolito</dc:creator>
		<pubDate>Sat, 15 Aug 2009 13:23:01 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/?p=1761#comment-77960</guid>
		<description>Actually Jameson&#039;s comment isn&#039;t quite correct. You can not give away free items until your game is approved, but you can use the login and storage features. You can test the game in sandbox mode which requires a Mochi developer account: http://www.mochimedia.com/support/dev_docs#coins_sandbox

The coins signup page is being phased out (the marketing page hasn&#039;t changed yet), you should instead contact support@mochimedia.com when you have a working game to show us that&#039;s ready for approval. You can of course contact us at any time before then if you have any questions.</description>
		<content:encoded><![CDATA[<p>Actually Jameson&#8217;s comment isn&#8217;t quite correct. You can not give away free items until your game is approved, but you can use the login and storage features. You can test the game in sandbox mode which requires a Mochi developer account: <a href="http://www.mochimedia.com/support/dev_docs#coins_sandbox" rel="nofollow">http://www.mochimedia.com/support/dev_docs#coins_sandbox</a></p>
<p>The coins signup page is being phased out (the marketing page hasn&#8217;t changed yet), you should instead contact <a href="mailto:support@mochimedia.com">support@mochimedia.com</a> when you have a working game to show us that&#8217;s ready for approval. You can of course contact us at any time before then if you have any questions.</p>
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	<item>
		<title>By: Raitendo</title>
		<link>http://mochiland.com/articles/mochi-coins-post-launch-feedback/comment-page-1#comment-77950</link>
		<dc:creator>Raitendo</dc:creator>
		<pubDate>Sat, 15 Aug 2009 09:11:24 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/?p=1761#comment-77950</guid>
		<description>What&#039;s so bad about people feeling &quot;the need to complain about the way &#039;free coins&#039; are set up&quot;? The debate was a little nasty because of certain posters who couldn&#039;t keep it civil but that doesn&#039;t mean the debate was without merit. I&#039;m happy it was brought up and I&#039;m happy that Jameson is addressing it.</description>
		<content:encoded><![CDATA[<p>What&#8217;s so bad about people feeling &#8220;the need to complain about the way &#8216;free coins&#8217; are set up&#8221;? The debate was a little nasty because of certain posters who couldn&#8217;t keep it civil but that doesn&#8217;t mean the debate was without merit. I&#8217;m happy it was brought up and I&#8217;m happy that Jameson is addressing it.</p>
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	<item>
		<title>By: Jameson Hsu</title>
		<link>http://mochiland.com/articles/mochi-coins-post-launch-feedback/comment-page-1#comment-77940</link>
		<dc:creator>Jameson Hsu</dc:creator>
		<pubDate>Sat, 15 Aug 2009 07:08:26 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/?p=1761#comment-77940</guid>
		<description>@CICLA, you can already access the Mochi Coins API and utilize some features such as giving away free items and saving player state.  We&#039;re currently undergoing a QA process for developers that apply to the program.  You can submit your proposal for a Mochi Coins enabled game here.  https://www.mochimedia.com/developers/coins_signup.html</description>
		<content:encoded><![CDATA[<p>@CICLA, you can already access the Mochi Coins API and utilize some features such as giving away free items and saving player state.  We&#8217;re currently undergoing a QA process for developers that apply to the program.  You can submit your proposal for a Mochi Coins enabled game here.  <a href="https://www.mochimedia.com/developers/coins_signup.html" rel="nofollow">https://www.mochimedia.com/developers/coins_signup.html</a></p>
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	<item>
		<title>By: cicla</title>
		<link>http://mochiland.com/articles/mochi-coins-post-launch-feedback/comment-page-1#comment-77927</link>
		<dc:creator>cicla</dc:creator>
		<pubDate>Sat, 15 Aug 2009 02:58:18 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/?p=1761#comment-77927</guid>
		<description>what about if you want to make a game with mochicoins, should you first contact mochi ads support team and ask them? or first do a demo of the game? whats the process in that case?</description>
		<content:encoded><![CDATA[<p>what about if you want to make a game with mochicoins, should you first contact mochi ads support team and ask them? or first do a demo of the game? whats the process in that case?</p>
]]></content:encoded>
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