As many of you who lurk on our MochiAds community know, the new and improved MochiAds Leaderboards is coming next week! The latest update will feature an improved interface and a new challenges feature that lets gamers invite their friends to compete.

See it in person with an example game: http://www.mochiads.com/games/ryokan

Leaderboards 2.0 Highlights

  • The new challenges feature enables gamers to invite their friends to compete. This means more traffic and game plays for your games!
  • Publishers can get new traffic back to their site by implementing the publisher bridge
  • Slick new interface for Leaderboards

The New Leaderboards Challenges Feature

Leaderboards 2.0 Example

For developers, adding the MochiAds leaderboards is exactly the same, and you don’t have to lift a finger to take advantage of this improvement. When a gamer views your leaderboard, they will see a new challenges option on the board. This allows them to challenge their friends to private competitions for the highest score. They can specify the time period for a challenge (1 week, 2 weeks or 1 month) and either send links or invite their friends via email. When their friends receive the challenge, they can play the game too and see a challenge-specific leaderboard to compete against their friends.

Developers who have customized their leaderboards game are strongly advised to check that the new leaderboards will show up properly. Read below to find out how.

If a publisher integrates our the Integrated Leaderboards, they can take advantage of this new traffic — the invited friends will go back to the original site they were invited from. Otherwise, they will play the game on mochiads.com.

Publishers, if you’d like this extra traffic, please integrate the Publisher bride. Read below to find out how.

Developers: How to check your existing leaderboards-enabled game

Version 2.0 of the Leaderboards default to a different size than the original leaderboards. If you have custom graphics, or any UI shown around the leaderboard, then some of these elements may be hidden from the players view. Here is the difference between v1 and v2 of the leaderboards.

Original Leaderboard specs:

  • Default width: ~405 pixels – The width would change if you specified a smaller board via the showLeaderboad parameters, OR if you removed columns via the advanced settings in the MochiAds Developer tool.
  • Default height: ~250 pixels – The height would change if you provided a height via the showLeaderboad parameters
  • Smallest width: ~250 pixels – If you turned off all the optional columns via the MochiAds developer tool

New Leaderboard specs:

  • Default width: ~450 pixels
  • Default height: ~350 pixels
  • Smallest height: ~360 pixels
  • Smallest width: ~380 pixels

Viewing your game to test:

If your game is distribution enabled, then you can visit the mochiads site to see what the new boards look like.
Example: http://www.mochiads.com/games/GAME_SLUG_HERE

Developer Opt-Out For Leaderboards 2.0

If you think the new leaderboards don’t fit within your game, you can visit your game settings page and opt-out of the new board. Your game will stay with the old leaderboards format.

1. Login
2. Click on the game from your dashboard
3. Click on the ‘leaderboards’ link near the top of the screen
4. At the top of the page will be the ‘Leaderboard Version’ section. You are automatically set to the new version
5. Click on the ‘Edit’ button
6. Select your leaderboard version and hit ‘Save’

Publishers: How to get extra traffic from Leaderboards

When you add the MochiAds publisher bridge to your game pages, it opens up new features on all MochiAds Leaderboard games. With the new v2.0 Leaderboards, your Publisher Bridge will bring all invited players back to your site to play the game. The integration is simple and can be done with a simple copy and paste of HTML code. To grab your Bridge Script visit the settings tab of your account at: http://www.mochiads.com/pub/settings

1. Login to your MochiAds account and visit the publisher section
2. Click on the ’settings’ tab near the top of the page.
3. Scroll down to the section titled ‘Publisher Bridge’
4. Copy and past the script onto your game page template. It should be anywhere above the tag of your HTML.

Frequently Asked Questions

Developers – Can I disable the new version 2.0 leaderboards from showing up in my games?

Why in world would you do that?!?! But hey…just in case, yes you can! You can disable them for all of your existing leaderboard-enabled games through our opt-out process detailed above. New games created after the Leaderboards 2.0 launch will not be able to use the old version.

Developers – Does the new challenge feature support multiple leaderboards?

Absolutely! When players make a challenge, they are challenging others across the whole game no matter how many leaderboards you have. For instance, if you challenge your friends to ‘Super Pantaloons Remix Part Duex’, and you submit scores on both the ‘easy’ and ‘impossible’ leaderboards, you’ll automatically see a challenge board for both!

Publishers – Am I required to host the game to get the extra invite traffic?

No, it doesn’t matter who hosts the game SWF. All you need to do is use the bridge described above and you’ll get the traffic sent back to you.