
From my experience, the hardest part about building a game is coming up with good gameplay mechanics. Fortunately for us Sean Howard has been so kind as to share his quest to document 300 different gameplay mechanics. Not only is he writing about each gameplay mechanic, but he’s also illustrated them for clarity. In Sean’s own words about his efforts.
“Simply put, a challenge to myself. Every day for three hundred days, I will post a gameplay mechanic that has (hopefully) never been seen in a commercial video game. Three hundred mechanics. No more. No less.”
I hope this helps some of you looking for a new game to build to come up with something fun and clever. Three Hundred Mechanics
