This week’s Flash Game Friday winner is Super Pixelknight by CodinSoft! In this fun , side-scrolling pixel platformer, you are a knight on a mission. Your mission? Take out monsters with your weapons and magic!
Super Pixelknight has really fun game mechanics, good sound, and plenty of variety to keep you entertained for quite a while. This third installment of the Pixelknight series boasts 18 levels split into 3 episodes, each with its own graphical and musical theme. The variety of weapons and enemies makes Super Pixelknight quite addicting. Congratulations CodinSoft!
Get to know CodinSoft
Tell me about yourself- how many people are on your team? Where are you based?
CodinSoft is basically just me doing the programming/design. I’m teaming up with indie artists/musicians from all over the world for realising ideas. However, some of the titles also contain royalty free art/music as well as compositions from my brother “Eiswuxe” who created them up to 12 years ago :) I’m currently living near Karlsruhe, Germany.
How long have you been making games? What did you do before?
Since 2009… so I’m still kinda new in the business, learning with every project. Originally I’m a system administrator, but after several years I just couldn’t stand it any longer and went independent. I also worked as a GameMaster for the MMORPG “World of Warcraft” for some time.
What was your inspiration for “Super Pixelknight”? Are you a big pixel art fan?
The main influence came from Castlevania and Ghouls ‘n Ghosts. I’m a big fan of these kinds of games and wanted to create a little tribute. Being a lousy artist myself, I absolutely love pixel graphics and admire everyone who has mastered this artform. The whole art from “Super Pixelknight” was done by my friend Eric Wright from MyGameline.
What types of games do you like to create the most? What types of games do you like to play the most?
I’m still experimenting with different genres to expand the portfolio but I definitely found a liking in creating platformers. The games I played in 2010 were mostly on old systems/consoles. To name a few: Midnight Resistance (C64/Amiga), Actraiser (SNES), Lands of Lore (DOS), Splatterhouse 2 (Genesis)… but I also enjoyed Starcraft II.
Are there any game developers that you admire or consider “rock stars”?
My “rock stars” are all devs from the Flixel community (of course incl. Adam “Atomic” Saltsman) for sharing their knowledge with the world.
What is it about making a new game that you enjoy most?
There are two things I prefer: Brainstorming about crazy game features and designing content/maps/levels. But I also enjoy the relief when a project is finally done and you get some feedback.
Do you have any hot projects you’re working on right now?
I’m always working on a few things… actually right now it’s a Flash-to-iPhone port of an escape-the-room game as well as a minimalistic art platformer. Hopefully done within the next couple of weeks.