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	<title>Comments on: Dress-Up Game Experiment &#8211; Part I</title>
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	<link>http://mochiland.com/articles/dress-up-game-experiment-part-i</link>
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		<title>By: Lou Bolka</title>
		<link>http://mochiland.com/articles/dress-up-game-experiment-part-i/comment-page-1#comment-101871</link>
		<dc:creator>Lou Bolka</dc:creator>
		<pubDate>Mon, 10 May 2010 09:23:02 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/?p=1226#comment-101871</guid>
		<description>OK good to see- informed blogs are always helpful! See yas.</description>
		<content:encoded><![CDATA[<p>OK good to see- informed blogs are always helpful! See yas.</p>
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		<title>By: Alexander Shen</title>
		<link>http://mochiland.com/articles/dress-up-game-experiment-part-i/comment-page-1#comment-93052</link>
		<dc:creator>Alexander Shen</dc:creator>
		<pubDate>Fri, 26 Feb 2010 18:08:22 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/?p=1226#comment-93052</guid>
		<description>@Yaz: Sure! Often you reward a player with points for completing a goal of some kind. This applies to shooters, to sports games to anything really.  You have to establish goals in your game first.  For example, in this specific genre, you can try:

1. Having the player match a randomly generated style as quickly as possible.  The faster they do it, the more points they get.
2. Supplying a theme, like &quot;Dress for winter.&quot;  Each clothes item then has a value attached to it for that theme, like (winterValue = 5).  Then you tally the points together in the end.

These are just some ideas.</description>
		<content:encoded><![CDATA[<p>@Yaz: Sure! Often you reward a player with points for completing a goal of some kind. This applies to shooters, to sports games to anything really.  You have to establish goals in your game first.  For example, in this specific genre, you can try:</p>
<p>1. Having the player match a randomly generated style as quickly as possible.  The faster they do it, the more points they get.<br />
2. Supplying a theme, like &#8220;Dress for winter.&#8221;  Each clothes item then has a value attached to it for that theme, like (winterValue = 5).  Then you tally the points together in the end.</p>
<p>These are just some ideas.</p>
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		<title>By: Yaz</title>
		<link>http://mochiland.com/articles/dress-up-game-experiment-part-i/comment-page-1#comment-92970</link>
		<dc:creator>Yaz</dc:creator>
		<pubDate>Fri, 26 Feb 2010 02:14:02 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/?p=1226#comment-92970</guid>
		<description>Hi Alex,

Do you have any idea how to score a dress up game? Need help. Thanks!</description>
		<content:encoded><![CDATA[<p>Hi Alex,</p>
<p>Do you have any idea how to score a dress up game? Need help. Thanks!</p>
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		<title>By: Bebe</title>
		<link>http://mochiland.com/articles/dress-up-game-experiment-part-i/comment-page-1#comment-86751</link>
		<dc:creator>Bebe</dc:creator>
		<pubDate>Fri, 04 Dec 2009 13:39:09 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/?p=1226#comment-86751</guid>
		<description>Can someone give me some action script. i know how to drag and drop the pieces but when the user is done, i want them to be able to press finish and another scene come up that says &quot;taa daa heres your robot&quot;. i just need to know how to do that last part. thanks</description>
		<content:encoded><![CDATA[<p>Can someone give me some action script. i know how to drag and drop the pieces but when the user is done, i want them to be able to press finish and another scene come up that says &#8220;taa daa heres your robot&#8221;. i just need to know how to do that last part. thanks</p>
]]></content:encoded>
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	<item>
		<title>By: Internet Hobo</title>
		<link>http://mochiland.com/articles/dress-up-game-experiment-part-i/comment-page-1#comment-63221</link>
		<dc:creator>Internet Hobo</dc:creator>
		<pubDate>Thu, 26 Feb 2009 21:48:44 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/?p=1226#comment-63221</guid>
		<description>I&#039;ve made a draw-your-own style dress-up game I put it on Newgrounds (http://www.newgrounds.com/portal/view/478503)
and right now it&#039;s got an average review score of 9.2. It didn&#039;t get a very good vote score but it didn&#039;t get blammed.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve made a draw-your-own style dress-up game I put it on Newgrounds (<a href="http://www.newgrounds.com/portal/view/478503" rel="nofollow">http://www.newgrounds.com/portal/view/478503</a>)<br />
and right now it&#8217;s got an average review score of 9.2. It didn&#8217;t get a very good vote score but it didn&#8217;t get blammed.</p>
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		<title>By: Sweetie</title>
		<link>http://mochiland.com/articles/dress-up-game-experiment-part-i/comment-page-1#comment-63107</link>
		<dc:creator>Sweetie</dc:creator>
		<pubDate>Wed, 25 Feb 2009 16:40:40 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/?p=1226#comment-63107</guid>
		<description>Admit it! My Sweet 16 is the best dress up games! Ever!</description>
		<content:encoded><![CDATA[<p>Admit it! My Sweet 16 is the best dress up games! Ever!</p>
]]></content:encoded>
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		<title>By: wonderwhy-er</title>
		<link>http://mochiland.com/articles/dress-up-game-experiment-part-i/comment-page-1#comment-63000</link>
		<dc:creator>wonderwhy-er</dc:creator>
		<pubDate>Tue, 24 Feb 2009 09:31:58 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/?p=1226#comment-63000</guid>
		<description>After reading this felt urge to drop few comments.

Firstly there is terminology&#039;s. Games are things that have aims, rules and some type of conflict be it player conflict with self/environment/other player. 

Then there is second categories of gaming activity. Those are toys. They don&#039;t have aims and in some way they don&#039;t have rules. Only some ways to interact with them that are possible and that&#039;s it. You can do anything with them and probably will end up picking goals your self.

Now then majority of dress-ups are not games they are toys unless they include something from other types of gaming. Basically I am not fun of dress-ups and for few reasons I dislike them even (they are actually easy to make and 90% have almost no difference as a result game categories on sites like deviantart.com are &quot;spamed&quot; really a lot by them). Aside from that  there was one dress-up game that included some gaming behaviors. There were levels and in each level you needed to pick special clothes and do something in a game (like escape from room genre) to open new cloth types and levels so it was more like merge of dress-up with adventure game. And I find it to be the only way that dress-ups can get more &quot;gameier&quot; by borrowing some stuff from other genres. Or other games can actually include dress-up ideas as part of it(in some way RPG&#039;s do it) 

While reading actually tough of some funny way that girls probably would like. Community site for massive online fashion show toy :D Would include models submitted by creators and visitors/ backgrounds for different seasons and environments / cloths made for models / and each week/month/season/year for each type of seasons/environment a wining model/cloth choice. And of course as it would be a community site it should allow people to submit clothes :)</description>
		<content:encoded><![CDATA[<p>After reading this felt urge to drop few comments.</p>
<p>Firstly there is terminology&#8217;s. Games are things that have aims, rules and some type of conflict be it player conflict with self/environment/other player. </p>
<p>Then there is second categories of gaming activity. Those are toys. They don&#8217;t have aims and in some way they don&#8217;t have rules. Only some ways to interact with them that are possible and that&#8217;s it. You can do anything with them and probably will end up picking goals your self.</p>
<p>Now then majority of dress-ups are not games they are toys unless they include something from other types of gaming. Basically I am not fun of dress-ups and for few reasons I dislike them even (they are actually easy to make and 90% have almost no difference as a result game categories on sites like deviantart.com are &#8220;spamed&#8221; really a lot by them). Aside from that  there was one dress-up game that included some gaming behaviors. There were levels and in each level you needed to pick special clothes and do something in a game (like escape from room genre) to open new cloth types and levels so it was more like merge of dress-up with adventure game. And I find it to be the only way that dress-ups can get more &#8220;gameier&#8221; by borrowing some stuff from other genres. Or other games can actually include dress-up ideas as part of it(in some way RPG&#8217;s do it) </p>
<p>While reading actually tough of some funny way that girls probably would like. Community site for massive online fashion show toy :D Would include models submitted by creators and visitors/ backgrounds for different seasons and environments / cloths made for models / and each week/month/season/year for each type of seasons/environment a wining model/cloth choice. And of course as it would be a community site it should allow people to submit clothes :)</p>
]]></content:encoded>
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	<item>
		<title>By: Jacksmack</title>
		<link>http://mochiland.com/articles/dress-up-game-experiment-part-i/comment-page-1#comment-62988</link>
		<dc:creator>Jacksmack</dc:creator>
		<pubDate>Tue, 24 Feb 2009 04:35:06 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/?p=1226#comment-62988</guid>
		<description>Ok... so wow.  If you like dressup games I want you to take a look at my new game I am finishing up.  Build a Robot 3.  I think it is the most ambitious dress up game yet made.  I will PM you a link to it and if anyone else is interested please sign up on my website to be sent a link to it for a beta test newsletter.</description>
		<content:encoded><![CDATA[<p>Ok&#8230; so wow.  If you like dressup games I want you to take a look at my new game I am finishing up.  Build a Robot 3.  I think it is the most ambitious dress up game yet made.  I will PM you a link to it and if anyone else is interested please sign up on my website to be sent a link to it for a beta test newsletter.</p>
]]></content:encoded>
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	<item>
		<title>By: Shi</title>
		<link>http://mochiland.com/articles/dress-up-game-experiment-part-i/comment-page-1#comment-62977</link>
		<dc:creator>Shi</dc:creator>
		<pubDate>Tue, 24 Feb 2009 01:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/?p=1226#comment-62977</guid>
		<description>We made PIEF (http://pief.wetgenes.com) specifically as a response to the Dress Up Games &#039;genre&#039;. (read: it&#039;s actually a personal response to the gaming audience) 

It was warmly received (as warm as you can get) in Newgrounds and as usual, bombed to gaybits by the Kongretards. But that was expected.

Altho it was funny watching the admins remove all comments that included the word &#039;GAY&#039; in it,  considering the theme of the game.

The game grew to become a mini meme amongst the users in our community and is played daily, competitively. But obviously, this only works if the community has been subjected to similar instances of hilarity in the past and educated as such.</description>
		<content:encoded><![CDATA[<p>We made PIEF (<a href="http://pief.wetgenes.com" rel="nofollow">http://pief.wetgenes.com</a>) specifically as a response to the Dress Up Games &#8216;genre&#8217;. (read: it&#8217;s actually a personal response to the gaming audience) </p>
<p>It was warmly received (as warm as you can get) in Newgrounds and as usual, bombed to gaybits by the Kongretards. But that was expected.</p>
<p>Altho it was funny watching the admins remove all comments that included the word &#8216;GAY&#8217; in it,  considering the theme of the game.</p>
<p>The game grew to become a mini meme amongst the users in our community and is played daily, competitively. But obviously, this only works if the community has been subjected to similar instances of hilarity in the past and educated as such.</p>
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