Author Archive

Building A Retro Platform Game In Flixel, Pt. 1

Building a retro platform game in Flixel, Part 1 Note: This tutorial was originally written for .net magazine. I’m now allowed to publish it here, so read on and enjoy! Grab the files for download before starting! Retro style games are becoming more popular than ever online. Commonly referred to as “8-bit” these games have [...]

View Comments

Flash Game Developer Tips #9 by Photon Storm

Tip #9 – Dealing with a lack of motivation to finish your game You are not alone Everyone suffers from this problem at one point or another: You simply can’t face the thought of working on your game. This is especially hard when making the game in your “free time”. It’s all too easy to [...]

View Comments

Flash Game Developer Tips by Photon Storm!

Setting-up FlashDevelop and Flixel for the first time Last updated March 22nd 2011 for FlashDevelop version: 3.3.4 and Flixel version: 2.43 Hello World The popularity of Flixel attracts a lot of new developers. Often they are coming into it not from Flash, but from other languages and game making tools. There’s nothing wrong with this, [...]

View Comments

Subscribe via RSS

Recent Comments

  • Online Pharmacy: Great post. Detailed views are always welcomed.
  • Online Pharmacy: Great post. Detailed views are always welcomed.
  • Online Pharmacy: Great post. Detailed reviews are always a bliss.
  • Martha Newbold: Thanks for all the information, I have been using http://www.dancemidisamples.co m/ its got quite a...
  • CTL programmer: We accept game submissions http://www.nicebiggames.com

Mochi Media News

www.flickr.com
Mochi Media's items Go to Mochi Media's photostream