Author Archive

Mochi Media is Joining the Shanda Games Family!

Dear Friends of Mochi, Bob and I are thrilled to announce today that Mochi Media is joining the Shanda Games family. If you’re not familiar with Shanda Games, they are the leading online game developer, operator and publisher in the Chinese market. This partnership is a phenomenal step forward for us and I’m very excited [...]

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Mr. Shen Is T-Pain

Things were a bit slow in the office today since it’s a holiday weekend coming up. That meant we had some time to play around in the office and make some nonsense. Sebastien bought the I Am T-Pain iPhone app by Smule and Mr. Shen got all CRUNK with it. Check out the results of [...]

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Mochi Coins Post Launch Feedback

Hi everyone! The past few months have been very exciting with the push to launch Mochi Coins and I’ve been thrilled with the positive energy and passion people have shown for this new product. Now that things have settled down a bit I wanted to take some time to reflect and share our thoughts and [...]

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Ebaum Cashes Out

There are a lot of Flash animators and game developers out there that have had encounters (good and bad) with Ebaum’s World. News broke recently that Eric Bauman, founder of Ebaum’s World, just sold his company for $17.5 million. That’s great for Eric! However, much of that value was built from the amazing games and [...]

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Flash Element Soon To Hit 40

David Scott of Novel Concepts and the creator of Flash Element TD just posted a great blog entry about how his game is about to reach 40 million game plays. That’s a very impressive number by any game standard!We hope to read of more great success stories like that from our developer community. Congratulations Dave!

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Gameplay Mechanics Ideas

From my experience, the hardest part about building a game is coming up with good gameplay mechanics. Fortunately for us Sean Howard has been so kind as to share his quest to document 300 different gameplay mechanics. Not only is he writing about each gameplay mechanic, but he’s also illustrated them for clarity. In Sean’s [...]

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Boomshine Success

The success of a game is sometimes hard to predict and the beauty of Flash games is that it’s often times surprising which games make the biggest impact. Boomshine, by Danny Miller, is a good example of a simple, unassuming game that has captured the attention of a wide and continually growing audience. The object [...]

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Bloons

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Game Developers Conference 2007

It’s that time of year again when the greatest of gaming geeks from around the world gather in San Francisco for the annual Game Developers Conference. I too will be joining them to learn, share, and discuss anything gaming related. Over the past four years casual and independent games have grown increasingly popular as evidenced [...]

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Happy Valentine’s Day

Love’s Arrow is a great Valentine’s treat by Cadin Batrack. Play cupid and shoot your arrows of love to fill those gray and lonely Valentine’s day souls with joy. A perfectly timed release of this game has sent it to the tops of our MochiBot charts. Great job Cadin!

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