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	<title>Comments on: Lesson 1 &#8211; Setting up the game</title>
	<atom:link href="http://mochiland.com/articles/anatomy-of-a-flash-game-lesson-1/feed" rel="self" type="application/rss+xml" />
	<link>http://mochiland.com/articles/anatomy-of-a-flash-game-lesson-1</link>
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		<title>By: Robert Dinse</title>
		<link>http://mochiland.com/articles/anatomy-of-a-flash-game-lesson-1/comment-page-1#comment-49501</link>
		<dc:creator>Robert Dinse</dc:creator>
		<pubDate>Fri, 07 Nov 2008 10:03:46 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/articles/anatomy-of-a-flash-game-lesson-1#comment-49501</guid>
		<description>I wish you&#039;d start with more basic basic&#039;s.  For those of us who have never programmed flash; what do we need?  Is it possible to do so without forking over $800 to Adobe?</description>
		<content:encoded><![CDATA[<p>I wish you&#8217;d start with more basic basic&#8217;s.  For those of us who have never programmed flash; what do we need?  Is it possible to do so without forking over $800 to Adobe?</p>
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	<item>
		<title>By: kerithion</title>
		<link>http://mochiland.com/articles/anatomy-of-a-flash-game-lesson-1/comment-page-1#comment-9863</link>
		<dc:creator>kerithion</dc:creator>
		<pubDate>Fri, 25 Apr 2008 16:54:31 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/articles/anatomy-of-a-flash-game-lesson-1#comment-9863</guid>
		<description>Realize I&#039;m coming to this somewhat late, but I got to say, Steve - I paid my way through a Master&#039;s Degree in IT, and this tutorial taught me more in substantially less time!  Outstanding work, and remarkably generous of you to share your knowledge.  I found myself repeatedly hitting a sort of mental block when it came to Flash until reading this tutorial.  

I&#039;m extremely grateful to you.  I&#039;ve purchased video tutorials on Flash that were less thorough and less approachable.  You&#039;re a gentleman and a scholar, sir! =D</description>
		<content:encoded><![CDATA[<p>Realize I&#8217;m coming to this somewhat late, but I got to say, Steve &#8211; I paid my way through a Master&#8217;s Degree in IT, and this tutorial taught me more in substantially less time!  Outstanding work, and remarkably generous of you to share your knowledge.  I found myself repeatedly hitting a sort of mental block when it came to Flash until reading this tutorial.  </p>
<p>I&#8217;m extremely grateful to you.  I&#8217;ve purchased video tutorials on Flash that were less thorough and less approachable.  You&#8217;re a gentleman and a scholar, sir! =D</p>
]]></content:encoded>
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	<item>
		<title>By: brart</title>
		<link>http://mochiland.com/articles/anatomy-of-a-flash-game-lesson-1/comment-page-1#comment-8105</link>
		<dc:creator>brart</dc:creator>
		<pubDate>Sat, 05 Apr 2008 16:51:55 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/articles/anatomy-of-a-flash-game-lesson-1#comment-8105</guid>
		<description>This is not a beginner guide and not an advanced guide...
If you can&#039;t follow this than you should use another tutorial(I started with a few tuts from emanueleferonato.com).

nice guide any way</description>
		<content:encoded><![CDATA[<p>This is not a beginner guide and not an advanced guide&#8230;<br />
If you can&#8217;t follow this than you should use another tutorial(I started with a few tuts from emanueleferonato.com).</p>
<p>nice guide any way</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex Russell</title>
		<link>http://mochiland.com/articles/anatomy-of-a-flash-game-lesson-1/comment-page-1#comment-6488</link>
		<dc:creator>Alex Russell</dc:creator>
		<pubDate>Tue, 11 Mar 2008 03:40:16 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/articles/anatomy-of-a-flash-game-lesson-1#comment-6488</guid>
		<description>How do you set the path for objects in library folders? If I don&#039;t put MovieClips in a folder then Flash can find them.</description>
		<content:encoded><![CDATA[<p>How do you set the path for objects in library folders? If I don&#8217;t put MovieClips in a folder then Flash can find them.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex Russell</title>
		<link>http://mochiland.com/articles/anatomy-of-a-flash-game-lesson-1/comment-page-1#comment-6134</link>
		<dc:creator>Alex Russell</dc:creator>
		<pubDate>Sat, 08 Mar 2008 07:32:29 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/articles/anatomy-of-a-flash-game-lesson-1#comment-6134</guid>
		<description>I am new to Flash programming, and find it difficult to follow this tutorial. Is there a download of the entire project that I could examine?</description>
		<content:encoded><![CDATA[<p>I am new to Flash programming, and find it difficult to follow this tutorial. Is there a download of the entire project that I could examine?</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://mochiland.com/articles/anatomy-of-a-flash-game-lesson-1/comment-page-1#comment-6112</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sat, 08 Mar 2008 02:55:54 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/articles/anatomy-of-a-flash-game-lesson-1#comment-6112</guid>
		<description>&lt;strong&gt;free quotes...&lt;/strong&gt;

Excellent post. Keep it up!...</description>
		<content:encoded><![CDATA[<p><strong>free quotes&#8230;</strong></p>
<p>Excellent post. Keep it up!&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: jimsotonna</title>
		<link>http://mochiland.com/articles/anatomy-of-a-flash-game-lesson-1/comment-page-1#comment-5652</link>
		<dc:creator>jimsotonna</dc:creator>
		<pubDate>Mon, 03 Mar 2008 06:00:05 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/articles/anatomy-of-a-flash-game-lesson-1#comment-5652</guid>
		<description>&lt;strong&gt;jimsotonna...&lt;/strong&gt;

jimsotonna dropped by...</description>
		<content:encoded><![CDATA[<p><strong>jimsotonna&#8230;</strong></p>
<p>jimsotonna dropped by&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: TopHatMan</title>
		<link>http://mochiland.com/articles/anatomy-of-a-flash-game-lesson-1/comment-page-1#comment-5615</link>
		<dc:creator>TopHatMan</dc:creator>
		<pubDate>Sun, 02 Mar 2008 23:17:52 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/articles/anatomy-of-a-flash-game-lesson-1#comment-5615</guid>
		<description>So, where do I go to download all the sources?

Btw, I am a fifteen year old who, like you at childhood, wanted to make video games. I got Flash CS3 and even Photoshop CS3, but I am just getting started on programming, and I hardly can keep up with this guide. Is this begginer orientated or should I try something easier?</description>
		<content:encoded><![CDATA[<p>So, where do I go to download all the sources?</p>
<p>Btw, I am a fifteen year old who, like you at childhood, wanted to make video games. I got Flash CS3 and even Photoshop CS3, but I am just getting started on programming, and I hardly can keep up with this guide. Is this begginer orientated or should I try something easier?</p>
]]></content:encoded>
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	<item>
		<title>By: Steve Fulton</title>
		<link>http://mochiland.com/articles/anatomy-of-a-flash-game-lesson-1/comment-page-1#comment-1195</link>
		<dc:creator>Steve Fulton</dc:creator>
		<pubDate>Thu, 13 Dec 2007 04:55:48 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/articles/anatomy-of-a-flash-game-lesson-1#comment-1195</guid>
		<description>...by the way, I just finished the code for the next lesson today, and I&#039;m writing the text now.  I hope to have it completeld
shortly.</description>
		<content:encoded><![CDATA[<p>&#8230;by the way, I just finished the code for the next lesson today, and I&#8217;m writing the text now.  I hope to have it completeld<br />
shortly.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Steve Fulton</title>
		<link>http://mochiland.com/articles/anatomy-of-a-flash-game-lesson-1/comment-page-1#comment-1194</link>
		<dc:creator>Steve Fulton</dc:creator>
		<pubDate>Thu, 13 Dec 2007 04:54:43 +0000</pubDate>
		<guid isPermaLink="false">http://mochiland.com/articles/anatomy-of-a-flash-game-lesson-1#comment-1194</guid>
		<description>Justin, I think yo uare correct...which means the prefix is absolutely useless in this context.  It should probably be &quot;o&quot; for object.  Just goes to prove that you shouldn&#039;t blindly follow a convention just because other developers you know do it, especially if you don&#039;t know the reason for doing it!</description>
		<content:encoded><![CDATA[<p>Justin, I think yo uare correct&#8230;which means the prefix is absolutely useless in this context.  It should probably be &#8220;o&#8221; for object.  Just goes to prove that you shouldn&#8217;t blindly follow a convention just because other developers you know do it, especially if you don&#8217;t know the reason for doing it!</p>
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